Confident Splatting

Confidence-Based Compression of 3D Gaussian Splatting

AmirHossein Razlighi, Elahe Badali, Shohreh Kasaei
Sharif University of Technology

Before vs After Compression

Drag the line: Up = original, Down = compressed

Original Compressed

Visual fidelity preserved—even after halving splats.

Garden Scene Playback

Original

Compressed

Interactive 3D Viewer

Drag and drop a .splat file (from the "Download Model" below) here to view the compressed scenes.

Key Contributions

Quantitative Results

Scene PSNR ↓ SSIM ↓ LPIPS ↑ # Splats ↓
Garden 27.15 → 27.13 0.857 → 0.856 0.0814 → 0.0816 6.5M → 3.2M
Statue 21.29 → 21.25 0.782 → 0.778 0.189 → 0.192 1.2M → 734K
Flowers 21.45 → 21.38 0.596 → 0.590 0.345 → 0.360 3.59M → 2.22M

See the paper for full evaluations and ablations.

Abstract

3D Gaussian Splatting enables high-quality real-time rendering but often produces millions of splats, resulting in excessive storage and computational overhead. We propose a novel lossy compression method based on learnable confidence scores modeled as Beta distributions. Each splat's confidence is optimized through reconstruction‑aware losses, enabling pruning of low‑confidence splats while preserving visual fidelity. The proposed approach is architecture‑agnostic and can be applied to any Gaussian Splatting variant. In addition, the average confidence values serve as a new metric to assess the quality of the scene. Extensive experiments demonstrate favorable trade‑offs between compression and fidelity compared to prior work.

BibTeX

@article{razlighi2025confident,
  title={Confident Splatting: Confidence-Based Compression of 3D Gaussian Splatting via Learnable Beta Distributions},
  author={Razlighi, AmirHossein and Badali, Elahe and Kasaei, Shohreh},
  journal={arXiv preprint arXiv:2506.22973},
  year={2025}
}